Game UI Case Study: Moonshine INC. (2022)
For Moonshine Inc., I co-designed UI for a complex tycoon simulation game about managing an illegal alcohol business in the United States. My focus was on making detailed systems—such as crafting, production, resource management, and progression—easy to understand and navigate. I aimed to create clear, intuitive interfaces that help players make decisions without feeling overwhelmed.
Title and Settings
I developed key visual assets for the game, including character designs, menu interface graphics, chapter illustrations, and the title logotype.
Splash Screen
Main Menu
Settings: Controls
Crafting & Maintenance
Maintenance of moonshining equipement
Crafting fermentation tanks
Crafting distillation apparatuses
Car Shop
Production Management
Batch status management window
Creating a new batch from a recipe
Bottling finished batch
Modal Windows
Quest completed modal window
New quest modal window
Event modal window