Game UI Case Study: Moonshine INC. (2022)

For Moonshine Inc., I co-designed UI for a complex tycoon simulation game about managing an illegal alcohol business in the United States. My focus was on making detailed systems—such as crafting, production, resource management, and progression—easy to understand and navigate. I aimed to create clear, intuitive interfaces that help players make decisions without feeling overwhelmed.

Title and Settings

I developed key visual assets for the game, including character designs, menu interface graphics, chapter illustrations, and the title logotype.

Splash Screen

Main Menu

Settings: Controls

Crafting & Maintenance

Maintenance of moonshining equipement

Crafting fermentation tanks

Crafting distillation apparatuses

Car Shop

Production Management

Batch status management window

Creating a new batch from a recipe

Bottling finished batch

Modal Windows

Quest completed modal window

New quest modal window

Event modal window

Statistics

Workers Management

Game Chapters & End Screen